AA Master Mind
Mastermind
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TIME 00:00.0
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How to Play
Basics
- Goal: guess the 4-color code in 6 turns.
- Duplicates are allowed.
- Black peg = correct color + correct position.
- White peg = correct color in wrong position.
- Time starts when you place the first peg (where applicable).
Controls
- Tap colors to fill the current row.
- Tap a placed peg in the current row to remove it.
- Undo = removes last peg.
- Clear Row = clears the current row.
- Submit Guess checks your row (enabled only with 4 pegs).
Modes
- SOLO: random secret, play anytime, results count in stats.
- TWO PLAYERS: Player 1 sets the secret, pass device, Player 2 guesses.
- MATCH CODE: same code gives same secret for fair offline race; use a fresh code each match.
- DAILY (Official): same secret for the UTC day, one official try per device, can appear on leaderboard.
- DAILY PRACTICE: same daily secret, unlimited practice, does not post or lock daily attempt.
Tips
- Start with 4 different colors to map the code.
- Use feedback to narrow positions, not just colors.
- Duplicates are possible, so a color can repeat.
Daily uses UTC day (not local time).
Lifetime Stats
Played: 0
Wins: 0
Win Rate: --
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Best Time: --
Avg Attempts (wins): --
Avg Time (wins): --
Daily Challenge
One official run per UTC day per device.
Daily Leaderboard
UTC Date: --
Updated: --:-- UTC
No entry yet today.
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One try per device per day. UTC day.
Daily already played today.
Player 1: Set the secret code
Pick 4 colors. Duplicates are allowed.
Pass device to Player 2
The code is hidden. Player 2 can now start guessing.
Match Code
Use one-time match codes for fair offline play.
One-time Match Code
Send this code to the other player. Use a fresh code each match.
AA-0000-00
Join Match
Type or paste code; it will auto-format.
Mode: --
Played: 0
Wins: 0
Best Score: --
Best Time: --